Details of planned games


The Hidden Dungeon

Forbidden Lands

At the Inn of The Hungry Wolf, in the rural village of Morbank, you hear a story… A tale of an adventurer who found a hidden door in the hillside, beyond the forest on the edge of the great ravine. Convinced that behind it lay fortune and fame he set out with three young men from the village. That was exactly a year ago and no-one has seen or heard of them since.

Now an ancient looking shepherd says that he knows where the door is, but that he’s not fool enough to go inside!



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GM: Derek | Game Slot(s): 1 & 2| # Players: 5 | Game System: Fobidden Lands

Forbidden Lands is a new take on classic fantasy roleplaying. In this sandbox survival roleplaying game, you’re not heroes sent on missions dictated by others – instead, you are raiders and rogues bent on making your own mark on a cursed world. You will discover lost tombs, fight terrible monsters, wander the wild lands, and if you live long enough, build your own stronghold to defend. Using a variant of the award winning Mutant Year Zero game mechanics, the system is easy to pick up and learn. Forbidden Lands is a true modern take on Old School roleplaying. Forbidden Lands was named one of the most anticipated RPGs of 2018 by EN World.

The Maiden Voyage of the Iron Eagle II

Cold And Dark

It’s cold outside, there's no kind of atmosphere, 'm all alone, more or less and in space, no one can hear you scream.

Mission Statement…

You are a member of Team 127 on board Jupiter Mining Corporation's second Behemoth System Mining and Colonisation class ship, Iron Eagle 2, enroute to Kólasi IV to found a new mining outpost. You have finished your first 4-month shift as Maintenance Engineers (yes, it's your job to keep the chicken soup dispenser nozzles clear of dunk amongst other things). Teams 227 & 327 will then have their four month shifts before you come out of stasis for your next four-month shift. After which, when you arrive at Kólasi IV you will then form one of the initial system wide prospecting teams, while the 133,000 colonists in stasis on board found a new outpost and mining hub in this remote and unexplored part of the Sirius Galaxy.

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GM: Steve | Game Slot(s): 2 | # Players: 6 | Game System: COLD AND DARK - (COLD & DARK TEASER TRAILER)

Dying is easy, living is hard and pain is a given…

Centuries from now, mankind lives on in the Sirius galaxy, an enormously vast and dense system of stars. It's a greedy industrial society run by corporations and the Governmental Industrial Complex. The onslaught of strip-mining has stirred something terrible best left buried and forgotten.

The sci-fi universe of Cold & Dark is a frightening and violent world. In the reaches of space the protagonists have to face known as well as unknown horrors.

The players take on the roles of people who have chosen to live on the edge as site engineers, corsairs, and deep space salvagers. Only out there in the big empty, on the verge of disaster facing the horror, do they flourish and realise their full potential. This is sci-fi at its darkest.

Action on Akaisha Outstation

Space Master

"Akaisha Outstation, one of the dozens of Deep-Space Outstations scattered in the interstellar void of the Terran Empire. A city in space, light-years from any inhabited world, let alone a civilised one. Our story starts in a seedy space bar ... of course."

A game of blast rifles and hand scanners, no experience of the system required and an excellent introduction to space opera roleplaying.

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GM: Jon | Game Slot(s): 1 | # Players: 5 | Game System: SpaceMaster (2nd Ed.)

The Space Master system is a classic RPG in every sense. Space Master is a highly adaptable game system suited to a variety of environments, and provides the perfect set of rules for Space Opera style adventures - Space Master 2nd Edition was designed to be easily integrated with Rolemaster 2nd Edition -used together they set the stage for sweeping, coherent, science-fantasy and multi-genre campaigns

Alien Hunger

Vampire: The Masquerade

"Jacob Prestor lay on the floor. With both legs and arms broken he could do naught but watch as the flames dances and flickers around him. "Why now?" he thought, "Why now of all times? The fledglings, what will they do?" His thoughts turned to the basement, which his assailants had overlooked in their haste, and to those who would soon waken therein."

A scenario for those with some, lots or no experience of Vampire, the Masquerade.

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GM: Jon | Game Slot(s): 3 | # Players: 6 | Game System: Vampire: The Masquerade

Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night.

Return to Firetop Mountain

Advanced Fighting Fantasy

Stories tell that many years ago a lone adventurer appeared as if from thin air and entered the mountain lair of the evil warlock Zagor. Legend tells that after defeating many foes and overcoming many obstacles the hero claimed a mighty treasure.

After many more heroic adventures in Citadels, Forests, Cities and Dungeons the brave individual disappeared the same way they appeared. All that was left was the legend of Ubek Ome The Hero.

Now thirty-seven years later rumours of evil stirring under the mountain have surfaced. Can you become the hero now?

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GM: Matt | Game Slot(s): 1 | # Players: 6 | Game System: Advanced Fighting Fantasy RPG

A complete Roleplaying Game in the classic Fighting Fantasy World, home to to Firetop Mountain and the Forest of Doom, and you are certain to have your own new and even more exciting adventures. Advanced Fighting Fantasy is perfect for those completely new to gaming and veterans alike, and will provide many hours of fun!

The Pirates' Cove

D&D 5th Ed.

You have been aboard Captain Harker’s ship for about 3-6 months.

As trusted crew members your group were often sent out foraging for fresh food and water supplies when the ship put into shore on the behest of the ship’s cook, “Slim” Jim and quartermaster, Tom Tallywhacker.

Yesterday you were sent out as before as the ship put into a small cove for repairs and careening. But this time, on your return an horrific sight awaits you. The first thing you notice is that your ship looks odd - the masts are missing! And then... you see and smell your dead crew mates’ bodies littering the beach....”

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GM: Andy | Game Slot(s): 1 | # Players: 5 | Game System: D&D 5th Ed.

The first Dungeons & Dragons game was played back when Gary Gygax and Dave Arneson chose to personalize the massive battles of their fantasy wargames with the exploits of individual heroes. This inspiration became the first fantasy roleplaying game, in which players are characters in an ongoing fantasy story. This new kind of game has become immensely popular over the years, and D&D has grown to include many new ways to vividly experience worlds of heroic fantasy.

Murder on the Ether Express

Space 1889

The RMS Aetheria is a marvel of modern etheric engineering capable of incredible interplanetary speeds and, if the owners are to be believed. the fastest civilian ship in the solar system. You are lucky enough to have secured passage on the ship's shakedown cruise, during which the ship and crew will be put through their paces.

The voyage promises to be anything but uneventful... Wealthy aristocrat Montague Harrington-Hyde has commandeered the ship for one of his infamous parties where, if rumours are to be believed, fortunes are made and lost. The competition eyes the Aetheria with jealous eyes and the Tossian government have sent one of their ambassadors along for the ride.

Trying to navigate the worlds of the aristocracy, interplanetary politics and corporate skullduggery can truly be a murderous affair!

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GM: Matt | Game Slot(s): 3 | # Players: 6 | Game System: Space 1889

Space 1889: brings to life the literary fantasies created by Jules Verne, H. G. Wells, Arthur Conan Doyle, H. R. Haggard, and many others. Space: 1889 is a science fiction roleplaying game in a more civilised time. A time when gentlemen and ladies of good character discover that there are adventures to be found in London’s fogbound alleys just as much as there are on the dusty streets of Syrtis Major on Mars. A time when soldiers might be posted to East Africa or Mars by order of their country; a time when inventors rush to test their latest designs and their latest theories; a time when historians search for the secrets of the ancient Martians; and when wild Venusian Lizard-men and proud Martian steppe warriors must serve their tribes and seek fame and fortune in a time when aliens from Earth have come to their planets.

A Relaxing Mediterranean Cruise

Call of Cthulhu (7th Ed.)

An opportunity to visit the ancient temples and sites of the occult around the Mediterranean with professional speakers and experts in occult knowledge.

After some encounters with some strange characters in your daily lives, with hints of conspiracies and cults you have jumped at the chance of a relaxing cruise. Taking in the wonderful weather and scenery of the greek islands and with the added opportunity of seeing and learning more of the ancient cultures of the area. Since leaving however you have felt uneasy, has the trouble you thought you left behind followed you here? What was that strange noise you heard in the corridor outside your cabin last night? Who are these people sitting at your table for meals? Are you sure you are not being watched/ observed/ analysed?

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GM: Ian | Game Slot(s): 2 | # Players: 6 | Game System: Call of Cthulhu (7th Ed.)

For over 35 years, Call of Cthulhu has been regarded as foremost game of mystery and horror, based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as CoC, is published by Chaosium; it was first released in 1981 and is currently in its seventh edition, with many different versions released. It makes use of Chaosium's Basic Role-Playing (BRP) system, with special rules for dealing with the effects of unimaginable horror on the characters sanity. For those brave enough to uncover its secrets, the rewards are beyond comprehension, the fundamental truths of the universe in CoC are so alien and horrifying that mere exposure to them can result in madness. While humanity might crave both comfort and the truth, only one or the other is possible. The human mind cannot maintain cosmic truth and complete sanity—more of one poured in must spill out more of the other. Have fun!

A Funny Thing Happened On The Way To The Asteroid Belt

Rocket Age

In 1931 the first rocket ship, the Eagle launched and Tesla invented his RAY gun. In ’32 the Tesla-Armstrong expedition got to the moon and in ’33 humans made it to Mars. In 1934 we went in an out as Venus then Mercury and the Asteroid belt came into reach. In ’35 Germany and America nearly went to war and in ’36 Communism became another import to Mars.

Then in 1936 things changed with the destruction of the HRMS James Cook by the Europans and since then things have gotten a lot more, tense… The great scientist Einstein offered us hope but in 1937 hope and his ship disappeared whilst testing his trans-relativistic drive.

It’s 1938. The whole solar system is the new frontier and it is everywhere. Nazi’s, communists, anarchists, alien powers and humans that just can’t get along. There are strange new worlds and stranger things happening on the old one. Are you ready to strap on a rocket pack and make your fortune or perhaps even save the day? We could use a few good beings.

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GM: Cameron | Game Slot(s): 2 | # Players: 6 | Game System: Rocket Age

Rocket Age is an award winning role-playing game of radium punk sci-fi action and adventure. Set across a Solar System as seen through a retro sci-fi lens, the world of Rocket Age is filled with alien species, strange technologies, terrible foes, and heroic allies. Powered by the Vortex System, Rocket Age is a fast game that blends traditional and narrative styles of play.

Dude, Where's Our Wall?

Feng Shui 2

Do you like martial arts movies? Do you like ‘magic’? Do you like endless ammo and gratuitous slow mo? Do you hate evil sorcerers and bad guys? Do you love explosions? Do you always have a deadpan line ready to hand and are you prepared to use it? Do you want to fight injustice, stand up for the little folk and save the flipping day! - OF COURSE YOU DO! You’re not an animal!

Supernatural creatures, karate cops, every person hero, ghosts, transformed dragons, spies and sword-masters, and those are just the player characters. Oh and time travel too.

Feng Shui, not just a way of arranging your furniture, a way of saving the world, one fight at a time!

Note: You may actually be an animal.

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GM: Cameron | Game Slot(s): 3 | # Players: 6 | Game System: Feng Shui

Feng Shui is a martial arts-themed role-playing game, designed by Robin Laws, published first by Daedalus Entertainment and now by Atlas Games. The game shares its setting with the collectible card game Shadowfist. The system is simple, with most detail being in the game's combat system. Combat is made to flow quickly, moving from one action scene to another very quickly. It was inspired and based on Hong Kong style action movies.[2] The characters begin at a high level of skill, as appropriate for protagonists in the source films.

After a successful Kickstarter, Atlas Games released a Second Edition of Feng Shui in late 2015, on the eve of the game's 20th anniversary of publication.

The Hidden Dungeon

The Black Hack

At the Inn of The Hungry Wolf, in the rural village of Morbank, you hear a story… A tale of an adventurer who found a hidden door in the hillside, beyond the forest on the edge of the great ravine. Convinced that behind it lay fortune and fame he set out with three young men from the village. That was exactly a year ago and no-one has seen or heard of them since.

Now an ancient looking shepherd says that he knows where the door is, but that he’s not fool enough to go inside!



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GM: Derek | Game Slot(s): 3 | # Players: 6 | Game System: The Black Hack

The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. The Black Hack is a fast playing game and the rules can be picked up in minutes.

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Games | ReuniCon 2019